Art Needs for a 2D Game Sample by RocketBrush Studio
In the world of digital gaming, a new 2D art outsourcing project is underway, geared towards an upcoming slot game with a playful and encouraging atmosphere. The soft launch of this game is planned for the end of December, and the project requires that at least 75% of the assets be delivered before this date.
Art Style
The art style for this project is playful and encouraging, designed to align with user engagement in casual, fun slot games. Artists should focus on bright, bold colors, friendly character designs, soft and rounded shapes, and expressive yet simple illustrations that are easily recognizable and appealing to a broad audience.
Level of Detail
The level of detail in the artwork should be moderate to high, ensuring assets are visually rich and immersive but optimized for digital slot machines. Details must contribute to a clear and readable design at smaller sizes, especially for slot icons and UI elements, while preserving vibrancy and player engagement.
Export Requirements
Assets should be delivered in commonly used digital formats compatible with game engines such as Unity or Unreal Engine. This includes PNG with transparency for 2D sprites, and layered PSD files for animations or further editing. Resolution should be appropriate for various screen sizes, designed at high resolution and then scaled down without loss of clarity. All files must be optimized for fast loading and performance in mobile and web platforms. Consistent color profiles and naming conventions are essential for smooth integration.
Workflow Standards
The project demands a collaborative workflow, maintaining close communication with project leads to ensure style consistency and timely delivery. Artists are expected to use common digital art tools such as Adobe Photoshop, Illustrator, or similar software tailored to their strengths. Adherence to a strict deadline-driven schedule, with asset delivery milestones and version control to track progress and changes, is essential. Files and documentation must be well-organized, labeled, and ready for easy handoff to developers or integrators.
Level Themes and Characters
Each level in the game has a unique theme, focusing on ancient civilizations such as Greece, Rome, and Egypt. Each level also has a leading character that interacts with players, adding an engaging and immersive element to the gameplay experience.
2D Animations
2D animations are expected to be done in Spine and presented separately in JSON+Atlas format with an animated symbol atlas size of 250x250px.
References
The images provided serve as the main visual references for the targeted art style. These references also apply to the animation style. For high-quality modeling or animation, an in-depth checklist for 3D Game Art Production is available.
Game Mechanics
The game features usual mechanics for digital slot machines and online casinos. Players can make spins, earn rewards, and buy coins for more spins.
Platforms
The game's platforms are mobile (iOS and Android).
All images should be presented in PSD format, with layers carefully separated and arranged into groups for animation purposes. The level of detail in the artwork should be guided by the provided references. The soft-launch is expected by the end of December.
- To maintain a harmonious blend with the playful and encouraging lifestyle and equally fun gameplay experience, artists should creatively incorporate elements of fashion-and-beauty, gadgets, and smartphones into the designs of the characters or level themes for added appeal.
- Beyond the digital gaming world, the project also extends to technology, as the game's platforms are designed for mobile devices running iOS and Android, emphasizing the need for compatibility and optimization with current smartphone trends.